Historical announcement. Features, prices and availability described here may have changed in later releases.
Bluest Chernarus (1.3.3.0) Patch Release Notes: ECONOMY & AI BALANCE UPDATE A major economy, trader, AI, and progression balancing pass has been completed! This update focuses on making progression more rewarding, correcting broken market items, improving CannabisPlus progression, and making AI combat challenging without feeling like you're fighting aimbots. WEST TRADER TOWER PUZZLE Candy Cane Tower Reward BUFFED! Completing the climbing puzzle at the WEST TRADER now rewards: 3 Golden Deagles + 1 GOLD BAR Total prize value increased from approximately $300,000 → $800,000!
The climb is now considerably more rewarding for players brave enough to reach the top. IMPORTED VEHICLE PRICE REBALANCE Several imported vehicles have been repriced to better reflect their usefulness and desirability:
• Honda Civic: $2,000,000 Buy / $500,000 Sell
• Tahoe: $1,000,000 Buy / $250,000 Sell
• Chevrolet Tahoe: $1,000,000 Buy / $250,000 Sell
• Dodge Ram 2021: $1,250,000 Buy / $312,500 Sell
• Dodge Ram 3500: $1,350,000 Buy / $337,500 Sell
• Toyota 4Runner: $1,400,000 Buy / $350,000 Sell
• GMC BOSS: $600,000 Buy / $150,000 Sell All other Import Vehicle pricing remains unchanged. CANNABISPLUS OVERHAUL Cannabis farming has received a major progression and economy rebalance. Longer-growing strains now provide significantly larger payouts, making high-end strains worth the time investment. BRICK SELL VALUES:
• Skunk — 80 min: $1,000,000
• Stardawg — 120 min: $5,000,000
• Future — 140 min: $7,000,000
• S1 — 160 min: $9,000,000
• Purple Kush — 180 min: $10,000,000
• Nomad — 200 min: $11,000,000
• Black Frost — 220 min: $12,000,000
• Blue God — 360 min: $17,000,000 Loose cannabis, bags, joints, joint packs, and bricks were also rebalanced so their values properly scale with their respective strain. WEED MAN SPAWN BUFF The Weed Man spawn rate has been DOUBLED! Previously only 5 of the 20 possible Weed Man locations could be active at once. Now up to 10 of 20 locations — 50% of all possible spawns — can be active simultaneously, making CannabisPlus seeds much easier to hunt down while still requiring exploration. SURVIVOR AI ACCURACY REBALANCE The previous global AI accuracy increase has been REVERTED.
AI will no longer consistently behave like near-perfect marksmen. Lower-level AI retain their easier accuracy while elite military factions remain progressively more dangerous. Approximate accuracy tiers now range from:
• Roamer Bandits: 0.18–0.38
• Police Chiefs: 0.45–0.68
• City Bandit Squads: 0.55–0.78
• NWAF / Military Guards: ~0.82–0.96
• NWAF Snipers: ~0.92–0.99 The reduced AI damage against players has NOT been reverted. AI still deal approximately the reduced damage values introduced during the previous combat rebalance. The goal is longer, more dynamic gunfights instead of instant laser-beam deaths. EXPANSION MARKET / TRADER FIXES A large-scale audit of the server's Expansion Market configuration was completed. Fixed numerous issues causing items to appear in traders while being impossible to purchase or sell, including:
• DMR/M14 restored to the market
• Fixed Expansion M1A magazine configuration
• Fixed Ruger 10/22 magazine configuration
• Added missing SCAR components
• Removed duplicate FAL and ASVAL entries
• Removed duplicate XS magazines
• Removed duplicate storage/container listings
• Fixed broken Exchange.json configuration
• Restored the missing Hunting market category
• Added dozens of missing helicopter doors, wheels, and components
• Removed nonexistent trader references
• Cleaned up additional duplicate Market entries and invalid attachment references These fixes should greatly reduce “item does not exist in market” errors and improve buying/selling reliability across the server. Changes are to be applied after next restart! Report ALL BUGS AND GLITCHES in the 🐛bug-report channel and HAVE FUN