Bluest Chernarus
NWAF BTR RAID ATTEMPT
Here’s an early look at some new content being edited for the server to help promote and share the fun experiences had on it! Remember to record while playing on the server to capture moments like these, and maybe even get them posted on official Bluest Chernarus pages with owner permission
SUPPORT the SERVER!
Currently the only way to directly contribute to the server’s continued development is via DIRECT DONATIONS, we intend to continue expanding support incentives with future benefits to come, for now however we are pending appropriate approval from DayZ’s Development Team. Click here to support the server:
Bluest Chernarus Patch Notes (1.5.0.0)
📜 NEW QUEST SYSTEM
A brand-new Quest System has been introduced, giving survivors more reasons to explore Chernarus, hunt, craft, farm, trade, fight AI, recover loot, and take on increasingly dangerous challenges.
Quest Boards are located at both the East Trader and West Trader.
Quests available from these boards can be accepted from either trader and turned in at either trader, regardless of where the quest was originally accepted.
Main Quests
A large collection of permanent quests has been added with objectives involving:
Exploration • Hunting • Crafting • Farming • Loot Recovery • AI Combat • Trading • Treasure Hunting • Survival • Endgame Challenges
Some quests intentionally provide limited information.
Not every destination, item, or solution will be directly marked for you.
Normal quests have no time limit once accepted, allowing players to complete them at their own pace.
Daily Quests
A rotating Daily Quest system has also been added.
Everyone receives the same Daily Quest each day, while progress remains individual for every player.
Dailies rotate at 12:00 AM Central Time.
The same Daily Quest cannot appear two days in a row, and each Daily can only be completed once per rotation.
Daily challenges can involve hunting, crafting, farming, combat, scavenging, trading, and other survivor activities.
Weekly Quests
A server-wide Weekly Quest is also available for survivors looking for a significantly larger challenge.
Weekly Quests reset every Monday at 12:00 AM Central Time.
Everyone receives the same Weekly Quest, but every survivor must complete their own objectives.
Individual Progression
Quest progress is completely individual.
Your squad can travel, fight, and survive alongside you, but another player's actions will not complete your objectives for you.
The Bluest Quest System also has no reputation requirements.
Exploration is encouraged, and quest markers have intentionally been kept limited.
Read the objective. Follow the clues. Explore Chernarus.
Some rewards will be easy money.
Others may require preparation.
And some quests may take you somewhere you probably shouldn't go alone.
🦌 HUNTING TRADER EXPANSION
The Hunting Trader has received a major update to make hunting more worthwhile across the entire map.
Missing animal pelts have been added, including:
Cow • Pig • Rabbit • Mouflon
Meat from all major huntable land animals can now also be sold.
Several missing or inconsistent animal class entries were also corrected to improve trader compatibility.
Hunting should now provide much more consistent value regardless of which animal you encounter.
📦 BTR REWARD CRATE UPDATE
Reward crates dropped after defeating the NWAF BTR will now remain on the ground for 60 minutes.
These crates will continue to spawn exclusively as BTR rewards and will not enter the normal loot economy.
Take the BTR down, secure the area, and claim your reward before someone else does.
🗄️ MMG STORAGE FIX
A major storage issue affecting certain MMG containers has been corrected.
Previously, items placed inside some MMG lockers, cabinets, safes, and crates could be thrown onto the ground when the container was closed and reopened.
The problem was traced to a conflict between DayZ Expansion Virtual Storage and MMG's standard inventory system.
Expansion Virtual Storage has now been disabled.
MMG lockers, armored cabinets, safes, crates, and other affected storage containers should now retain their contents normally.
⚙️ SERVER RESTART OPTIMIZATION
The server restart process has been overhauled to significantly reduce unnecessary downtime.
The old mass-kick system that removed players 2 minutes before restart has been removed.
Players will now receive restart warnings instead of being forcefully removed early.
At the scheduled restart time, the server will perform a more graceful shutdown before beginning the relaunch process.
Additional improvements include:
Removed the old 2-core CPU restriction
Reduced unnecessary server logging
Removed restart processes that were causing additional delays
The result should be significantly faster restart cycles and shorter overall server downtime.
✅ CURRENT UPDATE SUMMARY
New Bluest Quest System
Main, Daily, and Weekly Quests
Expanded Hunting Trader
60-Minute BTR Reward Crates
MMG Storage Fix
Faster Server Restarts
More content, progression, and improvements will continue to be added as Bluest Chernarus evolves.
BLUEST CHERNARUS Patch Notes (1.4.0.0)
NWAF BTR Battlefield Update
NEW CONTENT
NEW NWAF BTR-82A BOSS
A heavily armored BTR-82A has been deployed to the Northwest Airfield and now patrols the runway as part of the military force defending NWAF.
• Exactly 1 BTR spawns each server restart
• Patrols strictly within the NWAF runway/airfield area
• Immediately hostile toward players
• Allied with the existing NWAF Military AI, allowing the soldiers and armored vehicle to operate as one defending force
• Equipped with an explosive cannon, grenade launcher, and defensive smoke-screen system
• Detects and engages players within approximately 200 meters
• Does not chase players outside its assigned patrol area
• Uses a 2D map marker only, with no floating 3D marker or visible health bar
• No global spawn/destruction notifications
The BTR is designed to be one of the most intimidating encounters currently on the server. Rushing it unprepared is extremely dangerous, but players who bring the proper heavy weapons and successfully destroy it can earn some of the highest-value rewards available on Bluest Chernarus.
BTR HIGH-VALUE REWARD EVENT
Destroying the NWAF BTR produces one premium reward crate containing a mixture of extremely valuable military equipment.
Guaranteed rewards include:
• 5 Gold Bars
• 20 Boxes of Nails
Random rewards can include:
• Cheytac M200 variants
• RPG-7 / LAW launchers
• Grenade launchers
• RPG ammunition
• 40mm explosive ammunition
• Grenades
• High-end sniper rifles
• High-end assault rifles
• Heavy weapons
• Plate carriers
• Premium ammunition and magazines
The reward crate becomes accessible within roughly one minute after the BTR is destroyed.
BTR REINFORCEMENTS
Destroying the vehicle does not immediately end the encounter.
• 3 additional NWAF Military AI defenders deploy around the wreck
• These troops protect the BTR's high-value reward crate
• The destroyed BTR produces a large and dangerous explosion, so players should keep their distance when delivering the finishing blow
MAP & TRADER CONTENT
LEGENDARY ITEMS TRADER
• Added a new permanent Legendary Items Trader location to the server map
• Added a red 2D Trader marker so players can easily locate it
• Marker remains permanently visible on the Expansion map
• No unnecessary 3D floating marker
PATCHES & FIXES
VEHICLE PERSISTENCE FIX
A major persistence adjustment has been made for several vanilla player-owned vehicles.
• ADA 4x4 variants now receive 45-day persistence
• Extended the same persistence protection to several other vanilla player-ownable vehicles
• Includes vehicles such as the Olga, Gunter, Sarka, M3S Truck, Humvee and applicable boats
• Intended to stop purchased/owned vehicles from being prematurely cleaned up or disappearing
• Natural vehicle spawn quantities and CE population limits were not increased
M79 GRENADE LAUNCHER MARKET FIX
• Corrected the market classname for the M79 Grenade Launcher
• Fixed an issue preventing it from properly appearing in the Expansion Market
• Increased the Launchers category initial stock from 75% to 100% so rare single-stock launchers initialize correctly
BTR COMBAT BALANCE
• Heavy weapons are now the intended way to defeat the NWAF BTR
• RPGs deal extremely significant damage and can destroy the BTR in approximately 1–2 direct hits
• Cheytac/.408 ammunition now deals meaningful anti-armor damage
• Ordinary rifles remain heavily reduced in effectiveness against the armored vehicle
• BTR turret accuracy is balanced to remain highly dangerous without becoming unrealistically precise
• Vehicle crushing/run-over attacks are disabled
Bluest Chernarus
Bluest Chernarus Server is HERE! Invite your friends and join in on this Player Vs Player Vs Environment CUSTOM Chernarus Experience created by Enzo Alder (Me!). After many hours of development, the time has already come for FULL RELEASE! But this is far from the finish line for Bluest Servers. Expect WEEKLY content updates and patches to come!
Cars and Base Raids Update (1.3.0.0)
BLUEST CHERNARUS 1.3.0.0 IS LIVE!
NEW SPAWN SELECTION — new characters can choose between 4 spawn regions: Southwest, Southeast, East, or Northeast Coast. Players can also SPAWN AT THEIR TERRITORY, with a 40-minute cooldown after each territory spawn.
MILITARY BASE GUARDS EXPANDED — The army occupying NWAF is advancing! Elite military squads can now appear at Tisy, Tri Kresta, Kamensk, Ostry, Pavlovo, VMC & Stary Sobor. These squads are attempting to retake military sites. Defeating them can reward large amounts of high-value ammo, weapons & military gear.
NEW IMPORT CARS TRADER — 26 real-world vehicles have been added with unique variants and parts. These are TRADER-EXCLUSIVE and DO NOT naturally spawn. Added: Audi R8 V10 • Audi RS6 ABT • BMW M3 • BMW M5 G90 • Chevrolet Napalm Nova • Honda Civic • Dodge Challenger Demon • Dodge Charger Hellcat • Dodge Ram 2021 • Dodge Ram 3500 • Ford Bronco XLT • Ford Crown Victoria • Ford Mustang Shelby GT500 • Ford Mustang SVT • Ford Raptor Monster Truck • GMC BOSS • Jeep Gladiator F9 • Kamaz Typhoon K • Chevrolet Tahoe • Mitsubishi Lancer Evolution IX • Motorhome • Nissan GT-R/Nismo • Nissan Skyline • Porsche 911 GT3 • Shelby Super Snake • Toyota 4Runner
SURVIVOR AI COMBAT OVERHAUL — Fixed AI constantly leaning left/right like a pendulum during gunfights. AI accuracy increased 50% across the board, while damage dealt to players was reduced 50%. This makes lower-tier AI more dangerous while reducing elite AI instant-kills. ROAMERS — Possible Roamer spawn locations doubled 20 → 40, spreading encounters across more of Chernarus.
AI SNACKS — Every Survivor AI class/type now carries a guaranteed randomized IRL-brand food item.
VEHICLE SPAWN FIX — Vehicle spawning received a major Central Economy correction. Vodniks and Expansion boats no longer compete with normal loot placement. Expansion vehicles now use dedicated fixed spawns. Vodniks moved to military areas, Utility/Zodiac Boats now use proper water/coastal positions, and missing definitions were restored for UAZs, buses, tractors & Expansion helicopters. Vehicle limits remain unchanged; this fixes spawn locations, not quantity.
RAID SYSTEM OVERHAUL — Raiding expanded from doors/gates to full structural raiding. Applicable walls, fences, gates, doors, tents, safes, containers, locks & barbed wire can now be attacked using explosives, firearms, lock raiding, safe cracking and tools. Explosive raid effectiveness increased 1.0x → 15.0x. Firearm/projectile raid damage reduced 30% → 20%, keeping firearms viable but slower than explosives. Valid explosives: C4, RPG, LAW, M79 explosives, RGD-5 & M67 grenades. Flash Grenades and fuel-station explosions no longer cause unintended raid damage. SAFES — Safes are tougher: explosive damage 17x → 8x, bullet damage 1.0x → 0.1x, and Propane Torch safe-raiding cycles increased 10 → 15 minutes. LOCK RAIDING — Wall, fence and tent lock raiding enabled. The Expansion Propane Torch is the primary tool. Wall/fence lock raids require 15-minute cycles, tents 10-minute cycles, and locked storage remains Torch-raidable. BARBED WIRE — Still raid-able with Bolt Cutters, now requiring 4 × 4-minute cycles. Protection against dismantling enemy bases from inside claimed territory remains. The existing 100m territory system remains unchanged, along with normal base/container damage support. High-end explosives are now the fastest structural raid option. RAIDING REMAINS AVAILABLE 24/7. 1.3.0.0 is built around better AI fights, more rewarding military encounters, more vehicles to grind for, greater spawn freedom, and multiple viable raid approaches, while heavily fortified bases still require serious preparation, equipment, time and resources to breach.
Storage and Crops Update (1.1.0)
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Happy Flowers Growing and Trading
Growable happy flowers has been added to the game along with associated mod items added to the lootpool aswell as traders. However HAPPY FLOWER SEEDS can only be found on a BRAND NEW ROAMING AI called "The Weed Man". This Unarmed AI is distinguishable by their bright colorful clothing and can be found RANDOMLY wandering the map. Kill them to claim a bag of weed seed of a randomized strain. Grow the Happy Flower within a secure location. Then sell the weed at the trader for $$$ A new "Weed Man" AI has a possibility of spawning 1/4 of these locations at a time : Kamenka Woods | Komarovo Ridge | Zelenogorsk North | Myshkino Trail | Rogovo Fields | Vyshnoye Hills | Stary Sobor Woods | Dolina Road | Elektro North Hills | Solnichniy Woods | Gorka Forest | Berezino Outskirts | Black Lake Woods | Svetlojarsk South | Krasnostav Hills | Severograd Outskirts | Novaya Petrovka Woods | Tisy South Woods | NWAF West Forest | Northwest Hunting Trail
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New Crops and Farm Items:
Carrots Onions Garlic-Cloves Kohlrabi Turnips Radish Beetroot Sugar-Melon Parsnip Strawberry Wheat Beans Pineapples Corn Sugarcane Apple-Trees Lemon-Trees are all now growable crops with all crops able to be harvested, sold, and consumed with unique pricing, nutrition value, and inventory space for each item.
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More Base Storage:
Added the MMG Base Storage Mod Featuring MANY new base building items (New Storage & Containers: MMG Craftable Tent Kit — $35,000 | Olive Storage Crate — $15,000 | Black Storage Crate — $15,000 | Blue Storage Crate — $15,000 | Yellow Storage Crate — $15,000 | Red Storage Crate — $15,000 | Supply Crate L1 — $20,000 | Supply Crate L2 — $35,000 | Supply Crate L3 — $55,000 | Green Army Box — $40,000 | Medic Army Box — $40,000 | Grey Medic Army Box — $40,000 | Green Military Case — $50,000 | Wooden Weapon Crate — $65,000 | Green Grenade Case — $30,000 Lockers, Cabinets & Safes: Green Equipment Locker Kit — $75,000 | Black Equipment Locker Kit — $75,000 | Grey Equipment Locker Kit — $75,000 | Blue Locker Kit — $65,000 | Green Locker Kit — $65,000 | Tan Locker Kit — $65,000 | Green Old Safe — $130,000 | Grey Old Safe — $130,000 | Grey Armored Cabinet — $110,000 | Green Armored Cabinet — $110,000 | Rusty Armored Cabinet — $110,000 Solo Lockers: Yellow Blue Red Grey Purple Green — $55,000 Weapon Storage: Blue Green Tan - Gun Rack Kit — $60,000 | Lockable Gun Rack Kit — $90,000 | Wooden Gun Wall Kit — $75,000 | Metal Gun Wall Kit — $95,000 | Gear Stand Kit — $45,000 Base Furniture & Utility Storage: Pallet Storage Kit — $55,000 | Beige or Blue Refrigerator Kit — $55,000 | Red Tool Wagon — $50,000 | Red Trash Can — $15,000 | Yellow or Green Trash Can — $15,000 | Old Table — $15,000 | Wooden Wall Shelf — $12,000 Farming & Base Growing: MMG Planter Box Kit — $20,000 | MMG Greenhouse Kit — $35,000)
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Patches and Fixes:
Loot Economy Stimulus: Overall loot of ALL CATEGORIES have had their spawn rate increased by 300% to help avoid the "Empty Houses" issue (Items changed: 1097 | Total nominal target: 20608 -> 61824 | Total minimum target: 14166 -> 42498)
Air Drop Locations Incorrect: Fixed an issue where the Air Drop locations where still using Namalsk's locations
Contaminated Area Locations Incorrect: Fixed an issue where Contaminated Area's were not properly coordinated to Chernarus's MAP file, meaning SATIC CONTAMINATIED LETHAL ZONES have been ADDED to these locations (Pavlovo North and South, Eastern Shipwreck, Southern Shipwreck, and Central Ship Wreck) you will need a FULL NBC outfit to survive these area's, AI do not spawn in static CONTAMINATED ZONES however the do still spawn in temporary event GAS BOMB zones.
Squirrel and Otter Market: Squirrels, Otters, pelts and meats has been added to the market and can now be sold (Squirrel $5000, Otter Pelt $18000, Otter Meat $3000, Squirrel Meat $1500)
Diamond Rarity Fish Value Increase: The rarest quality of fish DIAMOND now sells in the market at 1000% its previous rate to reward JACKPOT pulls (eg.Diamond Adult Arganodus now sells at $450000 each) Overall Animal Spawn Rate Increase: The spawn rate of all animals across the board has been increased by 200% (Squirrels and Otters increased by 400% to increase findability)
Bluest Chernarus Server
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Base Building
Expansive and leniency FIRST when base building on Bluest Chernarus. The world is the player’s oyster and we believe that to be true for our server! Wanna build a giant tower? Do it! A mansion? of course! Wanna build a folic statue? Weird, but alright! Aside from obvious grief buildings blocking core areas and features of the server, we encourage you to get creative with your base!
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Advanced AI
Not only Zombies are your threat in PVE combat, AI-Survivors and BOSSES will engage you! They are a force to be reckoned with. AI Survivors can be found Raiding Cities, Roaming Forests and Fields, and Guarding/Occupying the NWAF.
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Custom Mods
Bluest Chernarus Features UNIQUE exclusive to itself mods and experiences found in no other server!
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Community Events
From MAN vs BEAR to Battle on the Busses! Maybe Duck Hunt? Or even a HUNGER GAMES STYLE arena recoined as “The Thirsty Games”. This server features ENGAGING community events open to all.
Right Now Theres One…
Monetization Policy
Server Rules
PLEASE NOTE: Not all items on this list are accurate to currently available features within the server, and is intended as a base future guidance for any monetization features that are to be added going forward.
Server Monetization Policy Bluest Servers intends to participate in the official monetization program authorized by Bohemia Interactive. All monetization practices on this server are designed to comply with Bohemia Interactive's DayZ Monetization Rules and Guidelines. Our goal is to provide optional ways for players to support the continued operation, development, and maintenance of the server while ensuring that gameplay remains fair and enjoyable for all players.
Player contributions help fund: Dedicated server hosting DDoS protection Website and Discord services Premium mod licensing where applicable Community events and prizes Ongoing maintenance and updates All purchases are voluntary and directly support the operation of the community.
Approved Purchases Players may purchase: Cosmetic Items that provide visual customization without creating an unfair advantage. Examples: Cosmetic clothing variants Character appearance packages Special supporter titles Discord roles Base decoration items (where permitted) Convenience Features that improve convenience without providing a competitive advantage. Examples: Reserved server slots Priority queue access Supporter chat colors Cosmetic supporter kits approved under DayZ monetization guidelines Supporter Packages Supporter packages may include: Cosmetic rewards Recognition within the community Discord benefits Reserved slot access Supporter packages will never guarantee victory, combat superiority, or exclusive access to gameplay mechanics. Prohibited Purchases Bluest Server does not sell: God mode Invulnerability Combat advantages Damage modifiers Enhanced weapon damage Exclusive raiding abilities Unlimited currency Administrative powers Anything that violates Bohemia Interactive monetization policies Any item or package determined to violate Bohemia Interactive's monetization rules will be removed immediately. Refund Policy Because purchased benefits are delivered digitally and often immediately, all purchases are considered final. Chargebacks or fraudulent payment disputes will result in removal from the community. Changes to Purchased Benefits Bluest Servers reserves the right to: Rebalance server content Modify supporter rewards Remove items that become problematic Update monetization offerings to maintain compliance Purchases grant access to benefits as they exist at the time of use and do not guarantee permanent availability. Server Wipes & Updates DayZ updates, mod changes, or server wipes may affect: Characters Bases Storage Vehicles Economy balances Supporter purchases do not guarantee persistence through wipes unless explicitly stated. Compliance With Bohemia Interactive Bluest Servers operates under the DayZ monetization framework established by Bohemia Interactive Monetization Program. All monetization practices are subject to Bohemia Interactive's current policies. If any reward or package is found to be non-compliant, it may be modified or removed without notice to maintain authorization.
General Conduct & Sportsmanship
No Whining: This is a difficult and unforgiving game even for the most experienced players! If you lose all your stuff to someone else, do not use that as an opportunity to engage in hateful messaging or general shit stirring. Light banter is acceptable and encouraged but do not get personal over in game interactions! There will also be bugs and glitches, as is normal with modding any game, so please be patient and submit the proper tickets for any glitches or issues that might have happened in game.
No Cheating/Exploiting: Use of third-party software, scripts, or exploiting game bugs (e.g., glitching through walls, "meatballing," or swimming under the map) will result in a ban.
Metagaming: Do not use stream information or external communications to gain an unfair tactical advantage in-game, it will result in a ban.
Combat Logging: You must not disconnect during a combat engagement. Wait at least 5 minutes after the last shot or interaction before logging out.
Communication & Community
Mic Required: Namalsk is driven by interaction. While "No Mic, No Life" is a player philosophy, we encourage all players to have a working microphone.
Toxic Behavior: No racism, sexism, or hate speech in global chat or over direct VOIP. Keep the banter competitive, not personal.
Discord Presence: All players are encouraged to join the server Discord to stay updated on server events.
Base Building & Raiding
No Building in High-Tier POIs: Construction is prohibited in major lore/loot areas such as Athena-1, Athena-2, Research Institute, and the SKAT-12 Submarine.
Staircase/Ladder Griefing: Do not destroy permanent world ladders or block access to essential survival areas (like public wells or heat sources).
Administrative Notes
Ticket System**: If you encounter a bug or a rule-breaker, record video evidence and open a ticket in Discord. Admins Rule:** Admin decisions are final. Admins will never ask for your password or items.